Sprint 2 - production
Second week of production.
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Mechanics:
- Full pickup system: Speed boost, Damage boost, heal
- Camera following
- PvP boss
- Mage Attack
- Rogue Attack
- Tank Attack
- Gunslinger attack
- Menu and player select
- Player respawning
- Barrel: Knockback, damage
- Enemies: Skeleton, Knight, archer, bomber
- Attack, movement, fleeing
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Art:
- Quickling Rogue: Rig/Skinning/ Idle - Walk - Attack - Death Animations
- Treekin Mage: Model/Unwrap: Rig/Skinning/ Idle - Walk - Attack - Death Animations
- Turtle Tank: Model/Unwrap
- Demon Gunner: Model/Unwrap
- PugBeast: Model/Unwrap
- Skeleton: Model/Unwrap/ Attack - Walk Animations
- Skeleton Bomber: Model/Unwrap
- Skeleton Knight: Model/Unwrap
- Skeleton Archer: Model/Unwrap
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Assets used:
Animation:
- Rogue Attack
- Rogue Damage
- Rogue Death
- Rogue Idle
- Rogue Walking
- Mage Attack
- Mage Damage
- Mage Death
- Mage Idle
- Mage Walking
Audio:
- Menu background
Material files:
- Rogue Body
- Rogue Eyes
- Enemy test
- Damage orb
- Healing orb
- Speed orb
FBX files/prefabs:
- Mage
- Tank
- Rogue
- Skeleton
- Skeleton archer
- Skeleton Knight
- Barrel
- Arena Cliff
- Arena Collider
- Arena Pillar
- Arena Tribune
- Wall
- Wall corner
- Wall vertical
- Pick ups
- Projectile
Scene:
- Enemie test scene
- Main scene
Script:
- Gunslinger
- Mage
- Rogue
- Tank
- InputManager
- KillerMesh
- PlayerMain
- EnemyMain
- EnemyMelee
- EnemyRanged
- MakeNewWaveData
- WaveDataClass
- WaveSpawner
- CameraMovement
- PickUp
- PickUpMain
- BarrelMain
- DamageableObject
- GameMain
- GUIManager
- PlayerSelect
- ProjectileMain
- SoundManager
Texture:
- Rogue body
- Rogue Eyes
Assets not mentioned are not used or no longer in use (or I forgot to note them).
Files
Get [Group 21] Salty Sands
[Group 21] Salty Sands
A chaotic couch coop/pvp arena game
Status | Released |
Authors | StefJanssens, Jordy Verbruggen [P], Alex_Stonewood, tinopijpers, LaundryDay |
Genre | Action |
Tags | arena, Co-op, Hack and Slash |
Languages | English |
More posts
- Final DevlogJun 18, 2018
- Sprint 4 - First WeekMay 18, 2018
- Sprint 3 - Final weekMay 09, 2018
- Sprint 3 Week 2Apr 26, 2018
- Sprint 3 - Week 1Apr 19, 2018
- Sprint 2 - final weekMar 29, 2018
- Sprint 2 - ProductionMar 16, 2018
- [Prototype] week 2Mar 08, 2018
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