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Devlog
Submission to DAE Game Projects Jam 2018
[Group 21] Salty Sands
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Devlog
Final Devlog
June 18, 2018
by
StefJanssens
At last, Salty Sands has become reality. Here you can read our final devlog. As the end came closer we added final sounds and an in-game button to go to the main menu. Some of the animations got a sma...
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Sprint 4 - First Week
May 18, 2018
by
LaundryDay
We added a more fancy loading screen, we made it so you can choose a longer easy game or a short hard game. We did some changes to sounds. We also figured out a 4 player bug with unity so we remapped...
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Sprint 3 - Final week
May 09, 2018
by
Alex_Stonewood
Finalizing, Spicing things up, adding the last features before we begin the polish sprint. Most importantly, we've added our two remaining modes: PvP and endless PvE. Our standard gamemode features a...
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Sprint 3 Week 2
April 26, 2018
by
Jordy Verbruggen [P]
This week our artist made most of the particles, added some new environmental objects to make the scene look more full and did some work on the lighting to enhance the mood of our level. The programme...
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Sprint 3 - Week 1
April 19, 2018
by
StefJanssens
This week one of our artists went crazy in the vacation. He made the textures for all characters and the pug. He also started working on the environment and did all of the splash art for the menu's...
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Sprint 2 - final week
March 29, 2018
by
Alex_Stonewood
1
Third and final week of this production sprint. We've come along far and our game is starting to play nicely. We've added lots of cool new features that make everything more interesting and fun. All o...
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Sprint 2 - production
March 22, 2018
by
StefJanssens
Second week of production. ------------------------------------------------------------------------------------- Mechanics: - Full pickup system: Speed boost, Damage boost, heal - Camera following -...
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Sprint 2 - Production
March 16, 2018
by
LaundryDay
First week of production. ------------------------------------------------------------------------------------- Mechanics: - Movement - Semi pick-up script -------------------------------------------...
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[Prototype] week 2
March 08, 2018
by
LaundryDay
Updates second prototype After receiving feedback last week, we were tasked with adding our other main mechanics and improving existing ones while finishing the tec doc and art bible. Art wise we were...
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[Prototype] Week_1
March 01, 2018
by
Jordy Verbruggen [P]
#Prototype
Updates first prototype: - 2 player movement implemented - Enemy spawner added - Enemy attacks added - Player damage added - Player attacks added (Melee&Ranged) - Player dash added - Controller suppor...
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